Terrance Choi

This character follow the Character Creation rules from Fate Core, including the specific things from Nest.

One of the Asian guys in the neighborhood, Terrance was seen either as a nerdy guy and as a ninja. Not that this was totally false, as he was a Hero of Nest, the Master Monk from the Eagle Peak, a mountain chain in Epoch where he “grew”, using his dreams as a way to “practice” and find excellence into the Mantis Kung-Fu his family teaches. When he “get out” Nest, he grew up into one of the main trainers for those interested into Kung-Fu, and even some UFC and Mixed-Martial Arts fighters came here to learn some of this.

However, in his heart, he is a more simple guy: he likes simple food, his animals (two dogs and a cat), and caring for some tranquil hobbies, like Go playing, Bonsai caring and Sumi-e (japanese calligraphy) writing. And, day after day, he grows melancholic about those simple time into Nest. Only his close friends, like Amanda, Celine and so, can talk with him about amenities. But he never said for any of them about Nest…

Aspects

Kind Aspect
Heroic Concept: Master Monk from the Eagle Peak
Mundane Life: Kung-Fu lineage heir, teacher and academy owner
Hook: A growing melancholy in his heart
  Simple pastimes for a complex mind
  “Friends are better than gold”

Skills

Level Skill Skill Skill Skill
Great (+4) Athletics      
Good (+3) Fight Will    
Fair (+2) Shoot Notice Empathy  
Average (+1) Deceive Rapport Lore Crafts

Stunts (not at start)

  • Element-Bending: When taking this Stunt, choose one Element and an Action: anytime you want to do something that is related with that element (the GM says if it is) AND can be done by that action, you receive +2 in the roll, and even failing you could be successful with a small cost.

Talisman (to be recovered)

The Robe of the Weapons Master

A Robe done with a light fabric, it could look for the untrained eye as a simple monk robe, but in fact he is The Robe that Holds All Weapons. Disputed by many Heroes of Nest during the time, the Robe of the Weapons Master is a robe that is prized by its effect of providing those who wear it with any needed weapon as long the robe is worn.

  • You receive +2 into all Fight actions, and even if you fail, you can be Successful at a minor cost
  • Once in a scene, do a Create Advantage roll with Fight. If successful, you put in a target a Weapon Weakness Aspect, with one Free Invoke . You can use this Aspect as long you still worn the Robe. Even you fail this test, you still receive a Weak Spot Boost, like if you tied the test.

Sean O’Mahoney

Esse personagem segue as regras de Criação de Personagem de Fate Core, incluindo os detalhes específicos de Nest.

Criado dentro de uma família com uma crença de “Força faz o Direito”, Sean cresceu sendo um grande babaca, um bully que sempre tentava humilhar os outros, e assim também era seu alter-ego em Nest, como o Ogro Músico de Guerra Casca-Grossa de Epoch, um bárbaro bruto que tinha todo o tempo do mundo para a batalha, seja por ouro, glória, honra ou (algumas vezes) até mesmo pelo Bem. Mais de uma vez ele enfrentou Heróis de Nest, para ser derrotado e passar para o lado dos mesmos, permanecendo do lado dos que eram mais fortes que ele e aprendendo a importância de fazer a cosia certa.

Em nosso mundo, entretanto, ele seguia humilhando todas as crianças da região, até que sua velha escola deu uma “solução final” para sua agressividade: mandá-lo para um colégio militar, onde de caçador passou a ser caça. O tempo em Nest foi a única coisa que o impediu de se tornar um soldado psicótico maníaco por armas. Ele ainda era um combatente, mas um com algum senso de honra e dever.

E aí aconteceu o 11 de Setembro, e Bin Laden tornou o seu mundo uma loucura.

Sean estava em uma missão para capturar Bin Laden no Afeganistão, quando uma mina explodiu o Hummer one ele estava. Por estar na torre, ele foi ejetado do veículo epla força da explosão e partes dos estilhaço da mina o atingiram. Ele ainda teve tempo e consciência enquanto envolto pela dor para enfrentar alguns dos tangos que colocaram a mina na estrada e salvar alguns dos seu grupo, enquanto eles esperavam pela equipe de extração para o resgatar. E ele fez isso deitado no chão: no helicoptero, ele foi nocauteado por uma injeção de analgésicos com altos níveis de morfina.

Quando ele acordou, ele notou que não sentia suas pernas: sua coluna espinhal foi atingida pelos estilhaços e com isso ele perdeu os movimentos de suas pernas. Ele foi dispensado com honras, e mesmo com algumas medalhas, mas o dinheiro acabou rapidamente deivdo aos altos custos do tratamente. Pior ainda: ele não podia obter novos trabalhos por caisa de estar amarrado a uma cadeira de rodas. Foi quando um dos garotos nerds que ele humilhava de tempos em tempos o ofereceu um serviço como um Analista de Experiência de Usuário. Ele se saiu bem aprendendo o novo serviço, mas algumas vezes ele não consegue trabalhar direito, já que os acontecimentos do Afeganistão ainda atormentam seus sonhos, o deixando inutilizado durante crises de Estresse Pós-Traumático. Algumas vezes ele ainda deseja ter ficado em Nest, para sempre, em especial naquelas noites em que as crises batem pesado e ele se pega acordado durante a noite, sozinho, chorando em posição fetal, lembrando-se dos amigos mortos e de tudo o que fez no passado.

Aspectos

Tipo Aspecto
Conceito Heróico: Ogro Músico de Guerra Casca-Grossa de Epoch
Vida Mundana: Ex-soldado em uma cadeira de rodas, portador de Estresse Pós-Traumático
Gancho: A vida real é o agora, e ela dói como o inferno
  Fui um grande babaca que fez coisas idiotas e acabei sozibnho no mundo
  As pílulas são um veneno, mas a dor é ainda pior

Perícias

Nível Perícia Perícia Perícia Perícia
Ótimo (+4) Vigor      
Bom (+3) Atirar Lutar    
Razoável (+2) Enganar Percepção Provocar  
Regular (+1) Investigar Vontade Ofícios (Música) Conhecimento

Façanhas (não disponíveis no começo da aventura) [Recarga: 3]

  • Canção de Guerra: você pode usar Provocar, uma vez por conflito, para colocar um Aspecto Assustado em seus inimigos, se você puder entoar sua Canção de Guerra antes do conflito ser iniciado pra valer (por exemplo, antes de qualquer Ataque ser rolado). Para isso, ele pode sacrificar seu primeiro ataque e usar a Façanha antes de qualquer um atacar (demais ataques seguem a iniciativa normalmente)

Talismã (a recuperar)

O Machado-Guitarra

O Machado-Guitarra é uma cruza entre um enorme machado de guerra de duas lâminas e uma guitarra Fly-V, sendo ela O Machado que traz a Música do Desespero para o coração dos que ouvem suas notas. Esse machado é muito grande e vem com seu próprio coldre especial que permite ao usuário o colocar e tirar facilmente de suas costas. Ele parece ter sido imerso em piche, sendo mais escuro que a própria noite, e suas cordas tão prateadas quanto a lua. Aqueles que usam o Machado-Guitarra podem induzir o medo ao coração de seus inimigos com facilidade, e também podem destruir tudo e todos em seu caminho.

  • Você pode utilizar Ofícios para realizar Ataques Mentais usando o Machado-Guitarra. Além disso, uma vez por conflito, você recebe +2 ao fazer isso e, nesse caso, mesmo em caso de falha pode ser bem-sucedido a um custo menor.
  • Quando Atacando com o Machado-Guitarra, você recebe +2 em Lutar e mesmo em caso de falha pode ser bem-sucedido a um custo menor.

Sean O’Mahoney

This character follow the Character Creation rules from Fate Core, including the specific things from Nest.

Created in a “Might is Right” kind of family, Sean had grown up as a bully, and so it was his Nest alter-ego, as the Bad-Ass Ogre Warsinger from Epoch, a barbarian that had all time to fight for what he liked, either by gold, glory, honor and (sometimes) even for goodness. More than a time he fought against heroes, to be won and fight aside them, by siding those stronger than himself and learning the importance of doing the right thing.

In our world, however, he grew up bullying all guys from neighborhood, till his old school gave his family a “last resort” solution for his aggresiveness: he was sent to military college, where he suffered a lot. Nest time was the only thing that saved him to turn himself into a psychopathic trigger-happy soldier. He was still a fighter, but he develop himself some code of honor and duty.

That was till 9/11, when Bin Laden had turned the world bonkers.

Sean was into one of the many mission to catch Bin Laden in Afghanistan, when a mine had exploded the Hummer where he was. He was in the turret, so he was ejected from it by the explosion and the some of the mine shrapel had hit him. He still had time and consciousness into the sharp pain to fight some of the tangos that placed the mine into the road and save some of their group while they waited for an extraction team to rescue them. He did all this in the ground: in the chopper, he was knocked out by a high-dosage morphine injection.

When he woke up, he had noted he could not feel his legs: his spinal chord was hitted and he lost his movements into the legs. He was honrably discharged, even with some medals, but the money was going out very fast with his treatment. Even worse: he could not take another job because he could not work into a wheelchair. That was until a guy from the old times, one of the nerds he thrashed once in a while, had offered him a job as a User Experience Analyst. He did well learning his new job, but sometimes he can’t work okay, as the nightmares from Afghanistan still haunts him, rendering him useless during his Post-Stress Trauma Disease surges. And sometimes, he still wants he would still in Nest forever, specially at some nights, when the PTSD strikes hard, and he gets into the night, alone, crying in fetal stance remembering his dead friends and all he did in the past.

Aspects

Kind Aspect
Heroic Concept: Bad-ass Warsinger Ogre from Epoch
Mundane Life: PSTD diagnosed, Wheelchair-locked, ex-soldier
Hook: Real life is now, and it hurts like hell
  Bullied a lot, had been a jock and finished alone
  Each pill is a venom, but the pain is even worse

Skills

Level Skill Skill Skill Skill
Great (+4) Physique      
Good (+3) Fight Shoot    
Fair (+2) Deceive Notice Provoke  
Average (+1) Investigate Will Lore Crafts (Music)

Stunts (not at start)

  • Battle Cry: can use Provoke, once in a conflict, to put a Frighted Aspect into his enemies, if he can sing a battle warcry before the conflict start properly (i.e., before any Attack being rolled). For this, he can sacrifice his first attack and use this Stunt before anyone else attacks.

Talisman (to be recovered)

The Guitar-Axe

The Guitar-Axe is the crossover of a big two-bladed axe and a Fly-V guitar, being The Axe that brings the Music of Dread for those who hears it notes. This axe is very big and came with his own special hilt that allows the user to put it at his back and so on easily. He looks like it was embedded into tar, being blacker than night itself, and the cords are as silver as the moon. Those who use the Guitar-Axe can put the fear into its enemies’ hearts easily, and also can also destroy almost anything and anyone in its path.

  • You can Mentally Attack using Crafts using the Guitar-Axe. Once in a conflict, also, you receive a +2 into this and even if you fail, you can be successful at a minor cost
  • When Attacking with the Guitar-Axe, you receive +2 in Fight and even if you fail, you can be successful at a minor cost